I throw my big ass circle at 2DToolkit, and it churns it into a bunch of nicely-fitting little morsels which it then reconstructs in it's library code at drawing time. (It also had a little artifact of my manual hack job, which was really nagging me.) With slicing, I don't worry about that. Updating it was a pain, and it still took up a lot of room in the texture. In the libGDX version I had to manually break that asset up and rebuild it in code in order to fit it into the spritesheet. The creation of sprite sheets or atlases require special software and TexturePacker has been designed for this specific purpose. Oware uses a big, empty, circle sprite for it's "scorehouses". Texturepacker Crack CodeAndWeb TexturePacker Pro 4.3.1 (x86/圆4) 82.8 MB Create sprite sheets and export them to the file format most suitable for your project with this straightforward software solution. It's well worth it's price on the Asset Store.Ī quick word about slicing. It handles creating, updating, and indexing your sprite sheets automatically according to the settings that you enter, and has goodies like slicing that allow much more tightly optimized textures. I know it's not what you asked for, but just a quick mention: I'm really digging 2D Toolkit for Unity. Zwoptex seemed to work pretty well when I tried it. I recommend, and will continue to recommend, TexturePacker paired with ImageOptim for packing and compressing sprites and texture atlases. But the only tools I've seen that come close to TexturePacker are those custom-built by major studios. I also have left the door wide open for anyone with a philosophical commitment to free and open-source software. I am hugely in favor of free products which are robust and reliable, such as Gimp, Inkscape, and Blender. Its command line version is also great for batch processing and integration with Xcode. ![]() TexturePacker Pro Great sprite-sheet creation editor. Image and texture-atlas optimization and compression is something I spend a LOT of time considering. TexturePacker sports an intuitive interface with the texture settings rolling down in the left hand part of the. When you compare usability, feature-set, reliability, and scope, you will not come up with anything that has half of what TexturePacker has, unless you write it yourself. Run TexturePackerGUI, click ‘ Try TexturePacker Pro ‘ to activate the 7-days-pro-trial version. 7.0.3 Review Download 1 Screenshot No Video TexturePacker: Make sprite sheets and export them with this streamlined application TexturePacker is a functional application that streamlines the creation of sprite sheets, also providing simple export options for various file formats. You can write your own, but unless you already know you can (in which case you'd have already considered it against other options), that won't save you any time or money in the long run. Those ones that I have used which were equally effective were custom-built or otherwise proprietary. ![]() There are no free services that are more effective.
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